Holy Crit! The Hard Lessons Part 2: The Legacy of Mother Ruler

The group concludes their reflections on life in St Destructo’s School, recall some harrowing events, and have some laughs. What will the legacy of Mother Ruler and St Destructo’s be?

This is the conclusion of the live play of The Hard Lessons, a GM-less role-playing and storytelling game created by Joshua Wise. It features Brian and Sam, our friend and fellow gaming geek Michael James as well as Josh.

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Holy Crit! The Hard Lessons, Part 1: Welcome to St Destructo’s

Church of the Geek goes back to school! In The Hard Lessons, four students of a former teacher return when the teacher dies to remember the teacher. In this game, Brian and Sam are joined by the creator of the game, Joshua Wise and their own game master from their D&D game, Michael James.

Join them as they tell the story of Mother Ruler from St. Destructo’s School for Incorrigible and Wayward Youth.

Joshua is the creator of The Hard Lessons and the founder of All Ports Open Network,

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Season 4 of Star Trek: Discovery – The Necessity of Us

In this episode, Brian and Sam discuss ST: Discovery season 4. We discuss how problems get solved in Star Trek, the continuing thread of grief running through pop-culture media right now, and Brian gets some Elon Musk stuck in his throat. Sam discusses what Discovery gets right about grief, and Brian contrasts how Booker and Tarka deal with their grief. We discuss the necessity of others in dealing with personal problems such as grief, as well as solving enormous problems such as interplanetary crises.

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Sneak Preview: Holy Crit Returns with Joshua Wise and “The Hard Lessons”

Brian and Sam talk with Joshua Wise, creator of the All Ports Open Network about The Hard Lessons, the new collaborative story telling game that he has created and is currently itch funding. We recently recorded a live-play which will be dropping in the near future. Here we hear about the concept of the game, how it works, and the fun – and challenges – of building fantasy worlds collaboratively.

You can find All Ports Open Network here.  (yes, it is a safe Linktree)
You can go directly to The Hard Lessons Itch funding page here.

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Dr Strange and the Multiverse of Madness: What Makes a Villain?

Brian and Sam discuss Dr. Strange 2 and places we have to reckon with notions of heroes and villains. We have an interesting discussion about the grounds of our moral choices, and how even heroes have things they need to repent of. Brian especially is interested in the perspective of virtue ethics versus consequentialist ethics in Dr Strange’s choice to use the Darkhold to stop Wanda, and Sam draws a parallel to the current problems in the Southern Baptist Convention.

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